Thursday, March 4, 2010

Retro Reminiscing: Final Fantasy X

Leading up to the release of Final Fantasy XIII on the PS3 and 360, I decided to replay the last Final Fantasy game I really enjoyed. This just so happened to be Final Fantasy X. I liked some of the ideas behind XII but overall the story was boring and some of the mechanics were frustrating (worthless summons, item unlock system). Also I have yet to take the big MMO plunge, mostly 'cause I hate playing with tons of strangers. Which means XI is out of the question. So I walked over to my shelf of PS2 games and... let's see... Awwwhhh... My copy is missing!

(1 Internet purchase and several weeks later)

Ok, so the game is even better than I remember. No the graphics and gameplay haven't improved over the years, plus the main characters are still annoying. The overall story, however, is really solid. Sure Square follows a particular formula for crafting their tales and the love aspect feels a little flat, but the overall concept is interesting.

Sorry for the SPOILERS! (9 years, 3 sequels and an entire console generation must be plenty of time to get around to playing this game, right?)


You play a promising professional athlete, named Tidus, who is ripped from his own time in the distant past and hurled into the far future where society is slowly rebuilding from a grand war that destroyed most of civilization. Upon entering this strange new land, Tidus (I named him Meg Ryan) meets up with a band of trusting 'guardians' who are tasked with leading a young girl on a suicide mission to destroy the ultimate evil. Along the way you pick up a few other miscreants who justify their presence by promising to protect Yuna (the young girl and summoner) on her death march. Eventually your conceptions of this future world and the beliefs of the residents gets flipped on it head; it is around this point that you find yourself actually liking the characters and possibly even finding them interesting.


This game marks the first entry of the Final Fantasy series on the PS2 generation (I think there might have been a few other consoles out at the time, not really sure). As such, it represents a serious step up in the fidelity of graphics and is the first final fantasy game ever to feature voice acting for the main characters. These improvements definitely gave the title a 'evolutionary step up' feel. On top of that Square added their own classic brand of polish to every aspect of the game. Characters make relevant remarks to each other in the middle of battle and animations that would not have been criticized if they were absent were added for extra authenticity.

The battle system is completely turn based, with each action adding a 'cool down' time to the next available action the character can take. This is represented by the list of upcoming turns that can be seen in the corner of the screen and will change dynamically based on your actions. One of the huge changes to the Final Fantasy formula this time around was the ability to change team-mates in the middle of battle. Gone were the days when you get sent back to the title screen with 7 fighters still alive because some uber-monster blasted the entire team. This also opened up the new dynamic of swapping characters in and out to promote even leveling. You can put a character in for a single action versus a huge boss just to gain coveted AP which can be used on the Sphere Grid to gain new abilities and raise attributes.


I particularly like the Sphere Grid system. It represented a huge shift in the way you think about a character's skill progression. You could battle a single insignificant minion, defeat it and gain enough AP to increase a skill. Also you could steer any character in any direction as far as the role you would like them to play during battles. You could make what could have been the strongest attacker into a healer and visa-versa. Granted the Overdrives lend their abilities to the paths each character is preset on, but an experienced RPG'er wouldn't have any problem tailoring each character to their liking.

Example: Yuna gains an AP after a fight and is able to move 1 space on the sphere grid. Now she is next to a Magic Defense Sphere, so you pop in a Magic Sphere, and Presto! Yuna's Magic Defense goes from 23 to 27.

You can do this as often as you like, after every battle if you want or save up a bunch of points for each character and do a lot of leveling at once. The system is really well laid out and I have heard that it is the basis for the system in XIII. Sounds good to me.

There are a few side quests/games included in the package that are worth playing as well. The most notable of which being Blitzball, the sport the main character plays. It plays out like a real time strategy action game and is heavily based in Skill learning and stat leveling, but fun can be had with it given a chance. I pride myself in being undefeated in my first play through and only have a single loss in my current play though (not the Luca Tournament game mind you, just a random loss).

The enemy designs are creative and overflowing with animations, the likes of which had yet to be seen up to this point. The characters have interesting back stories and become more interesting as the game progresses. In short, this game is still extremely enjoyable and should be picked up and played if you haven't yet. The only downside is that some more casual players may find the game length particularly daunting, taking well over 40 hours to run through. In addition sometimes the player is not able to save for over an hour and accidental deaths may cause some serious re-tracking through areas. This game is awesome and you can be too if you give it a shot; you should be able to find it for quite a bit cheaper than the new Final Fantasy game if you have a PS2 at your disposal. Who knows, you might even have a friend who is willing to lend it to you. PS: I didn't spoil the coolest plot twist in a Final Fantasy game ever, so that is another reason to check this one out.

Final Fantasy X gives my review a 30,400,000 damage out of 32,000,000 hit points.

Tuesday, March 2, 2010

Hear ye! Hear ye!

So I'm in Stinkweeds recently ordering a copy of Little Dragon's Machine Dreams. While politely scrawling my info on their clipboard of faceless douche bags who can't just fucking purchase one of the trillion albums they already have in supply and want to order something that probably isn't worth their time, my ears were treated to the alluring beats of Phantogram's Running From the Cops. Not thinking much about it and not wanted to spend any money since I couldn't buy what I had originally come in for, I whipped out my phone and Shazam'd the song before heading out.

Fast forward a week or so when Machine Dreams came in, and I get a call from the fine folks at Stinkweeds. I roll down to the shop during the daylight hour I am released from my servitude and pick up the ordered CD. While checking out I asked about Phantogram. I was told that their CD is worth a listen, that there is a single copy still in stock and even more that the album is half the price of the one I ordered. I bought it. Good thing too, because I was a dragon disappointed by the little CD I paid twice as much for.

This album offers up 11 tracks most of which are pretty relaxing and even a few you could dance to. The general message is Dreaming Love Yearning Regret Remorse Accusatory Hope. Lyrically the tracks in which Sarah Barthel leads the vocals tend to have more depth while the Josh Carter tracks seems to have better beats. The album speaks to me and makes me feel a sense of Deja Vu, but not in a "I heard dis shitt befo" way.

I give this album 8,700 out of 10,000 CLAPS.

This Week: Games

Battlefield: Bad Company 2

War game in a modern setting. You can shoot a gun, drive a vehicle, play with others and wander around an open environment. Sounds exciting. If you are looking for a game fitting this description and haven't purchased one in a while, I would recommend Call of Duty: Modern Warfare 2.

Supreme Commander 2

I attended a GDC session with one of the lead designers behind Gas Powered Games. He proved to be entertaining and witty; touching on subjects like work ethic, drive and (dare I say) retaining dignity in the video game industry. It does seem like you need to sell your soul and waste your life to work as a VG professional. It must have some perks, right? I checked out the first Supreme Commander based solely on this experience. I couldn't stand it. I like me some RTS games and still think some of the features are brilliant, but couldn't manage to keep myself entertained. I haven't heard to much buzz about the sequel, but if you are a fan of the genre pick this one up. It is probably awesome.

Monday, March 1, 2010

Combo Review: The Crazies VS Cop Out

As transcribed from my friend's text:

"The Crazies was a slight spin on the Zombie genre. It had a low budget, which I think actually contributed to its appeal. It had the audience jumping, but I didn't think the shocks were cheap, which I generally do. My girlfriend liked it, which is surprising because she doesn't like the horror genre, so I guess that's saying something. Having said all of that I can't honestly recommend that you see this in the theater.



Cop Out was dumb, admittedly, despite my fondness of Kevin Smith. However, he didn't write this film, so it didn't have his typical dialog. Bruce Willis wasn't funny at all. Tracy Morgan was a bit over the top, however, to be fair he had me laughing out loud at times."



By length alone I declare the winner....


THE CRAZIES

Tuesday, February 23, 2010

Justice, Like Lightning - The Thunderbolts

The Hammer of Thor set seems like a great sendoff from the old Wizkids and represent the close of a chapter in the Heroclix lineage.

That being said I wanted to talk briefly about their awesome decision to make a 290 point Thunderbolts update. Included in the lineup are Moonstone, Venom, Songbird and Penance. I really wish we could have had a Green Goblin/Norman Osborn or Bullseye instead of Songbird here, but we will work with what they gave us.An article about this team has already been written on HCRealms by CheeseWiz you can read here. Cheese is fairly spot on with his assessments, but I thought I might share my opinions of these pieces anyway.


Songbird













The main problem with Songbird is that her abilities never really come together in most situations. I suppose there is a few situations where someone will be able to find good use for here special, but the odds seem slim-ber. On top of that her trait makes me feel conflicted. Great Running Shot + mediocre Force Blast; why didn't they make this a special where she can make a ranged Force Blast??? With no close combat defense it makes sense to give here a chance to get away, but more often than not you will find yourself babying this dead weight.

Unfortunately, for 83 points you could do much better. At least you can probably still make a team using the Celebrity keyword.


Penance













Penance has undoubtedly the coolest sculpt of the Thunderbolts from this set. His abilities and stats are decent enough to make him playable, but he is still a beast of burden (Not unlike the Speedball piece from Secret Invasion). I love his Pain is My Power special ability, but why doesn't it start on the third click? It seems like that is when stats take a dip and would be a logical choice, but i guess you can't complain for 58 points. I only wish that knock-back damage was penetrating, then the 612 Souls would become a highlight special among pieces from this set (with the ranged Force Blast that Songbird should have).

Penance comes in third on this list (1st in your hearts), but I would recommend giving him a shot. Maybe you will have better luck than I did.


Venom











I am willing to bet that Venom is the most popular character on this list. It is probably splash popularity from the Eddie Brock version that is popular because... well I guess because he wears black. This piece is pretty awesome. He is the ultimate tie-up piece with a permanent Leap/Climb plus standard Shape Change and Plasticity. Throw in the Steal Energy with decent stats throughout the dial and you have a fantastic piece you can use to park a ranged opponent while you fire away with the rest of your team.

In my experience, Shape Change and Super Senses, when combined can frustrate and demoralize your opponent. If you are lucky you may even get to see Venom take damage and then return back to these powers thanks to his Steal Energy. Venom = Success.

Moonstone









This is easily the best piece on the Thunderbolts. True, she may have a glass jaw, but her run and gun nature will ensure damage to her enemies. It seems odd that she is the only piece on the team that has no trait or special power. Maybe a combo Running Shot and Psychic Blast is too much to ask. I think this figure is a great value and don't have much to complain about. When used with Venom you will find that anyone that doesn't have a Hypersonic or Marksman piece will quickly break under the onslaught of awesome.

I recommend playing this piece and Venom together. The pair are great as part of the Thunderbolts or even on non-theme teams.

This Week: Games

I had a tough time deciding which game to post in the second spot; Heavy Rain being the only triple A title this week. So Endless Ocean... or Sonic Racing...

Heavy Rain

This game basically made 'Uncanny Valley' a common gamer term. In that respect it is already a huge success and undoubtedly a benchmark for the power of the ps3. The demo is out now in the PSN store. It will help you form an opinion of this game much better than I can. This game is bound to be a highlight from this console generation and is swiftly becoming a focal point for individuals trying to bridge the gap between movies and games. I will end up buying this and if you own a ps3, you probably should too.

Sonic & Sega All-Stars Racing

This game also has a demo up for grabs. I am sure you can make up your mind without playing it though. To be fair, I decided to try it out. Surprisingly they did a great job of making the most successful Mario Kart clone to date. That being said you can guess at the content of the game. Keep in mind that it runs well (60 fps throughout [ps3]) with pleasant visuals and game mechanics that should make anyone feel at home. I would recommend this to anyone who was disappointed with the quality of the latest Mario Kart. Which is probably most people who played any other Mario Kart game before the Wii was released. I almost asked why sonic needed a car, but he hops out of it half the time to move faster so I guess the answer would be: "So others have a chance."

Monday, February 22, 2010

NSFW: And now for something completely tasteless...

No wonder they call it the most magical place on earth.

(As seen floating around the interwebs)